solve without enemies, initial impl. still requires factoring out

This commit is contained in:
Joshua Burman 2023-11-13 16:37:35 -05:00
parent eb8138eaf9
commit 8667bec8d5
6 changed files with 85 additions and 8 deletions

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@ -1,8 +1,11 @@
from typing import List
from lib.irt.test_response_function import TestResponseFunction
from lib.irt.test_information_function import TestInformationFunction
from models.targets.tif_target import TifTarget
from models.targets.tcc_target import TccTarget
from models.item import Item
def generate_tif_results(items, solver_run):
targets = []

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@ -14,6 +14,16 @@ class Bundle(BaseModel):
items: List[Item]
type: str
def find_items(self, requested_items_ids: [int]) -> [Item]:
found_items = []
for item in self.items:
if item.id in requested_items_ids:
found_items.append(item)
return found_items
def tif(self, irt_model: IRTModel, theta: float) -> float:
return TestInformationFunction(irt_model).calculate(self.items, theta=theta)

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@ -10,7 +10,7 @@ class Item(BaseModel):
id: int
position: Optional[int] = None
passage_id: Optional[int] = None
enemies: Optional[int] = None
enemies: List[int] = []
workflow_state: Optional[str] = None
attributes: List[Attribute] = None
b_param: float = 0.00

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@ -3,10 +3,12 @@ from typing import TYPE_CHECKING
from pydantic import BaseModel
from typing import Any, List
from pulp import LpProblem, LpVariable, lpSum
from pulp import LpProblem, LpVariable, LpStatus, lpSum
import logging
from helpers import service_helper, irt_helper
from models.solution import Solution
from models.item import Item
from models.bundle import Bundle
@ -38,8 +40,71 @@ class Problem(BaseModel):
upBound=1,
cat='Binary')
def solve(self) -> LpProblem:
self.problem.solve()
def solve(self, solver_run: SolverRun) -> LpProblem:
logging.info('solving problem...')
# if we allow enemies, go through the normal solving process
if solver_run.allow_enemies:
logging.info('enemes allowed, so just solving')
self.problem.solve()
# otherwise begin the process of filtering enemies
else:
self.problem.solve()
# however, if the solve was infeasible, kick it back
# to the normal process
if LpStatus[self.problem.status] == 'Infeasible':
return self.problem
# otherwise continue
else:
# get items from solution
solved_items, _ = service_helper.solution_items(self.problem.variables(), solver_run)
sacred_ids = []
enemy_ids = []
# get all enemies
for item in solved_items:
# if it has enemies, check if it exists as part of the solved items
for enemy_id in item.enemies:
# if it does, it's a true enemy
if enemy_id in (item.id for item in solved_items):
enemy_ids.append(enemy_id)
# remove enemy from solved items,
# lest it has this sacred item added to enemies
solved_items = [i for i in solved_items if i.id != enemy_id]
# the item is cleansed, now it's sacred
sacred_ids.append(item.id)
if enemy_ids:
logging.info('enemies found, adding constraints...')
# remove old enemy/sacred constraints
self.problem.constrants.pop('Exclude_enemy_items')
self.problem.constrants.pop('Include_sacred_items')
# add constraint to not allow enemy items
self.problem += lpSum([
len(bundle.find_items(enemy_ids)) * self.solver_bundles_var[bundle.id]
for bundle in self.bundles
] + [
(item.id in enemy_ids) * self.solver_items_var[item.id]
for item in self.items
]) == 0, 'Exclude enemy items'
# add constraint to use sacred items
self.problem += lpSum([
len(bundle.find_items(sacred_ids)) * self.solver_bundles_var[bundle.id]
for bundle in self.bundles
] + [
(item.id in sacred_ids) * self.solver_items_var[item.id]
for item in self.items
]) == len(sacred_ids), 'Include sacred items'
# recursively solve until no enemies exist or infeasible
logging.info('recursively solving...')
self.solve(solver_run)
return self.problem
def generate(self, solution: Solution, solver_run: SolverRun) -> None:
@ -63,5 +128,3 @@ class Problem(BaseModel):
error.msg,
error.args[0])

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@ -33,6 +33,7 @@ class SolverRun(BaseModel):
total_forms: int = 1
theta_cut_score: float = 0.00
drift_style: Literal['constant', 'variable'] = 'constant'
allow_enemies: bool = False
advanced_options: Optional[AdvancedOptions]
engine: str

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@ -1,6 +1,6 @@
import json, random, io, logging
from pulp import LpProblem, LpVariable, LpMinimize, LpStatus, lpSum
from pulp import LpProblem, LpMinimize, LpStatus
from lib.application_configs import ApplicationConfigs
from helpers import aws_helper, tar_helper, csv_helper, service_helper
@ -82,7 +82,7 @@ class FormGenerationService(Base):
# create problem
problem_handler = Problem(items = self.solver_run.unbundled_items(), bundles = self.solver_run.bundles, problem = LpProblem('ata-form-generate', LpMinimize))
problem_handler.generate(solution, self.solver_run)
problem = problem_handler.solve()
problem = problem_handler.solve(self.solver_run)
if LpStatus[problem.status] == 'Infeasible':
logging.info(