added unit testing, and started implementing unit tests...phew

This commit is contained in:
Josh Burman
2019-03-12 22:28:02 -04:00
parent 74aad4a957
commit e8c2539f1b
3489 changed files with 464813 additions and 88 deletions

139
node_modules/readable-stream/lib/_stream_duplex.js generated vendored Normal file
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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.
'use strict';
/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
var keys = [];
for (var key in obj) {
keys.push(key);
}
return keys;
};
/*</replacement>*/
module.exports = Duplex;
var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');
require('inherits')(Duplex, Readable);
{
// Allow the keys array to be GC'ed.
var keys = objectKeys(Writable.prototype);
for (var v = 0; v < keys.length; v++) {
var method = keys[v];
if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
}
}
function Duplex(options) {
if (!(this instanceof Duplex)) return new Duplex(options);
Readable.call(this, options);
Writable.call(this, options);
this.allowHalfOpen = true;
if (options) {
if (options.readable === false) this.readable = false;
if (options.writable === false) this.writable = false;
if (options.allowHalfOpen === false) {
this.allowHalfOpen = false;
this.once('end', onend);
}
}
}
Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState.highWaterMark;
}
});
Object.defineProperty(Duplex.prototype, 'writableBuffer', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState && this._writableState.getBuffer();
}
});
Object.defineProperty(Duplex.prototype, 'writableLength', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState.length;
}
}); // the no-half-open enforcer
function onend() {
// If the writable side ended, then we're ok.
if (this._writableState.ended) return; // no more data can be written.
// But allow more writes to happen in this tick.
process.nextTick(onEndNT, this);
}
function onEndNT(self) {
self.end();
}
Object.defineProperty(Duplex.prototype, 'destroyed', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
if (this._readableState === undefined || this._writableState === undefined) {
return false;
}
return this._readableState.destroyed && this._writableState.destroyed;
},
set: function set(value) {
// we ignore the value if the stream
// has not been initialized yet
if (this._readableState === undefined || this._writableState === undefined) {
return;
} // backward compatibility, the user is explicitly
// managing destroyed
this._readableState.destroyed = value;
this._writableState.destroyed = value;
}
});

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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.
'use strict';
module.exports = PassThrough;
var Transform = require('./_stream_transform');
require('inherits')(PassThrough, Transform);
function PassThrough(options) {
if (!(this instanceof PassThrough)) return new PassThrough(options);
Transform.call(this, options);
}
PassThrough.prototype._transform = function (chunk, encoding, cb) {
cb(null, chunk);
};

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node_modules/readable-stream/lib/_stream_readable.js generated vendored Normal file

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node_modules/readable-stream/lib/_stream_transform.js generated vendored Normal file
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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a transform stream is a readable/writable stream where you do
// something with the data. Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored. (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation. For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes. When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up. When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer. When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks. If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk. However,
// a pathological inflate type of transform can cause excessive buffering
// here. For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output. In this case, you could write a very small
// amount of input, and end up with a very large amount of output. In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform. A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.
'use strict';
module.exports = Transform;
var _require$codes = require('../errors').codes,
ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,
ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;
var Duplex = require('./_stream_duplex');
require('inherits')(Transform, Duplex);
function afterTransform(er, data) {
var ts = this._transformState;
ts.transforming = false;
var cb = ts.writecb;
if (cb === null) {
return this.emit('error', new ERR_MULTIPLE_CALLBACK());
}
ts.writechunk = null;
ts.writecb = null;
if (data != null) // single equals check for both `null` and `undefined`
this.push(data);
cb(er);
var rs = this._readableState;
rs.reading = false;
if (rs.needReadable || rs.length < rs.highWaterMark) {
this._read(rs.highWaterMark);
}
}
function Transform(options) {
if (!(this instanceof Transform)) return new Transform(options);
Duplex.call(this, options);
this._transformState = {
afterTransform: afterTransform.bind(this),
needTransform: false,
transforming: false,
writecb: null,
writechunk: null,
writeencoding: null
}; // start out asking for a readable event once data is transformed.
this._readableState.needReadable = true; // we have implemented the _read method, and done the other things
// that Readable wants before the first _read call, so unset the
// sync guard flag.
this._readableState.sync = false;
if (options) {
if (typeof options.transform === 'function') this._transform = options.transform;
if (typeof options.flush === 'function') this._flush = options.flush;
} // When the writable side finishes, then flush out anything remaining.
this.on('prefinish', prefinish);
}
function prefinish() {
var _this = this;
if (typeof this._flush === 'function' && !this._readableState.destroyed) {
this._flush(function (er, data) {
done(_this, er, data);
});
} else {
done(this, null, null);
}
}
Transform.prototype.push = function (chunk, encoding) {
this._transformState.needTransform = false;
return Duplex.prototype.push.call(this, chunk, encoding);
}; // This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side. You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk. If you pass
// an error, then that'll put the hurt on the whole operation. If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));
};
Transform.prototype._write = function (chunk, encoding, cb) {
var ts = this._transformState;
ts.writecb = cb;
ts.writechunk = chunk;
ts.writeencoding = encoding;
if (!ts.transforming) {
var rs = this._readableState;
if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
}
}; // Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function (n) {
var ts = this._transformState;
if (ts.writechunk !== null && !ts.transforming) {
ts.transforming = true;
this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
} else {
// mark that we need a transform, so that any data that comes in
// will get processed, now that we've asked for it.
ts.needTransform = true;
}
};
Transform.prototype._destroy = function (err, cb) {
Duplex.prototype._destroy.call(this, err, function (err2) {
cb(err2);
});
};
function done(stream, er, data) {
if (er) return stream.emit('error', er);
if (data != null) // single equals check for both `null` and `undefined`
stream.push(data); // TODO(BridgeAR): Write a test for these two error cases
// if there's nothing in the write buffer, then that means
// that nothing more will ever be provided
if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();
if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();
return stream.push(null);
}

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node_modules/readable-stream/lib/_stream_writable.js generated vendored Normal file
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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.
'use strict';
module.exports = Writable;
/* <replacement> */
function WriteReq(chunk, encoding, cb) {
this.chunk = chunk;
this.encoding = encoding;
this.callback = cb;
this.next = null;
} // It seems a linked list but it is not
// there will be only 2 of these for each stream
function CorkedRequest(state) {
var _this = this;
this.next = null;
this.entry = null;
this.finish = function () {
onCorkedFinish(_this, state);
};
}
/* </replacement> */
/*<replacement>*/
var Duplex;
/*</replacement>*/
Writable.WritableState = WritableState;
/*<replacement>*/
var internalUtil = {
deprecate: require('util-deprecate')
};
/*</replacement>*/
/*<replacement>*/
var Stream = require('./internal/streams/stream');
/*</replacement>*/
var Buffer = require('buffer').Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
return Buffer.from(chunk);
}
function _isUint8Array(obj) {
return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}
var destroyImpl = require('./internal/streams/destroy');
var _require = require('./internal/streams/state'),
getHighWaterMark = _require.getHighWaterMark;
var _require$codes = require('../errors').codes,
ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,
ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,
ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,
ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,
ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;
require('inherits')(Writable, Stream);
function nop() {}
function WritableState(options, stream, isDuplex) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {}; // Duplex streams are both readable and writable, but share
// the same options object.
// However, some cases require setting options to different
// values for the readable and the writable sides of the duplex stream,
// e.g. options.readableObjectMode vs. options.writableObjectMode, etc.
if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream
// contains buffers or objects.
this.objectMode = !!options.objectMode;
if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false
// Note: 0 is a valid value, means that we always return false if
// the entire buffer is not flushed immediately on write()
this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex); // if _final has been called
this.finalCalled = false; // drain event flag.
this.needDrain = false; // at the start of calling end()
this.ending = false; // when end() has been called, and returned
this.ended = false; // when 'finish' is emitted
this.finished = false; // has it been destroyed
this.destroyed = false; // should we decode strings into buffers before passing to _write?
// this is here so that some node-core streams can optimize string
// handling at a lower level.
var noDecode = options.decodeStrings === false;
this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement
// of how much we're waiting to get pushed to some underlying
// socket or file.
this.length = 0; // a flag to see when we're in the middle of a write.
this.writing = false; // when true all writes will be buffered until .uncork() call
this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, because any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true; // a flag to know if we're processing previously buffered items, which
// may call the _write() callback in the same tick, so that we don't
// end up in an overlapped onwrite situation.
this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb)
this.onwrite = function (er) {
onwrite(stream, er);
}; // the callback that the user supplies to write(chunk,encoding,cb)
this.writecb = null; // the amount that is being written when _write is called.
this.writelen = 0;
this.bufferedRequest = null;
this.lastBufferedRequest = null; // number of pending user-supplied write callbacks
// this must be 0 before 'finish' can be emitted
this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs
// This is relevant for synchronous Transform streams
this.prefinished = false; // True if the error was already emitted and should not be thrown again
this.errorEmitted = false; // Should close be emitted on destroy. Defaults to true.
this.emitClose = options.emitClose !== false; // count buffered requests
this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always
// one allocated and free to use, and we maintain at most two
this.corkedRequestsFree = new CorkedRequest(this);
}
WritableState.prototype.getBuffer = function getBuffer() {
var current = this.bufferedRequest;
var out = [];
while (current) {
out.push(current);
current = current.next;
}
return out;
};
(function () {
try {
Object.defineProperty(WritableState.prototype, 'buffer', {
get: internalUtil.deprecate(function writableStateBufferGetter() {
return this.getBuffer();
}, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
});
} catch (_) {}
})(); // Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.
var realHasInstance;
if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
realHasInstance = Function.prototype[Symbol.hasInstance];
Object.defineProperty(Writable, Symbol.hasInstance, {
value: function value(object) {
if (realHasInstance.call(this, object)) return true;
if (this !== Writable) return false;
return object && object._writableState instanceof WritableState;
}
});
} else {
realHasInstance = function realHasInstance(object) {
return object instanceof this;
};
}
function Writable(options) {
Duplex = Duplex || require('./_stream_duplex'); // Writable ctor is applied to Duplexes, too.
// `realHasInstance` is necessary because using plain `instanceof`
// would return false, as no `_writableState` property is attached.
// Trying to use the custom `instanceof` for Writable here will also break the
// Node.js LazyTransform implementation, which has a non-trivial getter for
// `_writableState` that would lead to infinite recursion.
// Checking for a Stream.Duplex instance is faster here instead of inside
// the WritableState constructor, at least with V8 6.5
var isDuplex = this instanceof Duplex;
if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);
this._writableState = new WritableState(options, this, isDuplex); // legacy.
this.writable = true;
if (options) {
if (typeof options.write === 'function') this._write = options.write;
if (typeof options.writev === 'function') this._writev = options.writev;
if (typeof options.destroy === 'function') this._destroy = options.destroy;
if (typeof options.final === 'function') this._final = options.final;
}
Stream.call(this);
} // Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
this.emit('error', new ERR_STREAM_CANNOT_PIPE());
};
function writeAfterEnd(stream, cb) {
var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb
stream.emit('error', er);
process.nextTick(cb, er);
} // Checks that a user-supplied chunk is valid, especially for the particular
// mode the stream is in. Currently this means that `null` is never accepted
// and undefined/non-string values are only allowed in object mode.
function validChunk(stream, state, chunk, cb) {
var er;
if (chunk === null) {
er = new ERR_STREAM_NULL_VALUES();
} else if (typeof chunk !== 'string' && !state.objectMode) {
er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);
}
if (er) {
stream.emit('error', er);
process.nextTick(cb, er);
return false;
}
return true;
}
Writable.prototype.write = function (chunk, encoding, cb) {
var state = this._writableState;
var ret = false;
var isBuf = !state.objectMode && _isUint8Array(chunk);
if (isBuf && !Buffer.isBuffer(chunk)) {
chunk = _uint8ArrayToBuffer(chunk);
}
if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
if (typeof cb !== 'function') cb = nop;
if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
state.pendingcb++;
ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
}
return ret;
};
Writable.prototype.cork = function () {
this._writableState.corked++;
};
Writable.prototype.uncork = function () {
var state = this._writableState;
if (state.corked) {
state.corked--;
if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
}
};
Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
// node::ParseEncoding() requires lower case.
if (typeof encoding === 'string') encoding = encoding.toLowerCase();
if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);
this._writableState.defaultEncoding = encoding;
return this;
};
Object.defineProperty(Writable.prototype, 'writableBuffer', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState && this._writableState.getBuffer();
}
});
function decodeChunk(state, chunk, encoding) {
if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
chunk = Buffer.from(chunk, encoding);
}
return chunk;
}
Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState.highWaterMark;
}
}); // if we're already writing something, then just put this
// in the queue, and wait our turn. Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
if (!isBuf) {
var newChunk = decodeChunk(state, chunk, encoding);
if (chunk !== newChunk) {
isBuf = true;
encoding = 'buffer';
chunk = newChunk;
}
}
var len = state.objectMode ? 1 : chunk.length;
state.length += len;
var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false.
if (!ret) state.needDrain = true;
if (state.writing || state.corked) {
var last = state.lastBufferedRequest;
state.lastBufferedRequest = {
chunk: chunk,
encoding: encoding,
isBuf: isBuf,
callback: cb,
next: null
};
if (last) {
last.next = state.lastBufferedRequest;
} else {
state.bufferedRequest = state.lastBufferedRequest;
}
state.bufferedRequestCount += 1;
} else {
doWrite(stream, state, false, len, chunk, encoding, cb);
}
return ret;
}
function doWrite(stream, state, writev, len, chunk, encoding, cb) {
state.writelen = len;
state.writecb = cb;
state.writing = true;
state.sync = true;
if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
state.sync = false;
}
function onwriteError(stream, state, sync, er, cb) {
--state.pendingcb;
if (sync) {
// defer the callback if we are being called synchronously
// to avoid piling up things on the stack
process.nextTick(cb, er); // this can emit finish, and it will always happen
// after error
process.nextTick(finishMaybe, stream, state);
stream._writableState.errorEmitted = true;
stream.emit('error', er);
} else {
// the caller expect this to happen before if
// it is async
cb(er);
stream._writableState.errorEmitted = true;
stream.emit('error', er); // this can emit finish, but finish must
// always follow error
finishMaybe(stream, state);
}
}
function onwriteStateUpdate(state) {
state.writing = false;
state.writecb = null;
state.length -= state.writelen;
state.writelen = 0;
}
function onwrite(stream, er) {
var state = stream._writableState;
var sync = state.sync;
var cb = state.writecb;
if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();
onwriteStateUpdate(state);
if (er) onwriteError(stream, state, sync, er, cb);else {
// Check if we're actually ready to finish, but don't emit yet
var finished = needFinish(state) || stream.destroyed;
if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
clearBuffer(stream, state);
}
if (sync) {
process.nextTick(afterWrite, stream, state, finished, cb);
} else {
afterWrite(stream, state, finished, cb);
}
}
}
function afterWrite(stream, state, finished, cb) {
if (!finished) onwriteDrain(stream, state);
state.pendingcb--;
cb();
finishMaybe(stream, state);
} // Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
if (state.length === 0 && state.needDrain) {
state.needDrain = false;
stream.emit('drain');
}
} // if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
state.bufferProcessing = true;
var entry = state.bufferedRequest;
if (stream._writev && entry && entry.next) {
// Fast case, write everything using _writev()
var l = state.bufferedRequestCount;
var buffer = new Array(l);
var holder = state.corkedRequestsFree;
holder.entry = entry;
var count = 0;
var allBuffers = true;
while (entry) {
buffer[count] = entry;
if (!entry.isBuf) allBuffers = false;
entry = entry.next;
count += 1;
}
buffer.allBuffers = allBuffers;
doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time
// as the hot path ends with doWrite
state.pendingcb++;
state.lastBufferedRequest = null;
if (holder.next) {
state.corkedRequestsFree = holder.next;
holder.next = null;
} else {
state.corkedRequestsFree = new CorkedRequest(state);
}
state.bufferedRequestCount = 0;
} else {
// Slow case, write chunks one-by-one
while (entry) {
var chunk = entry.chunk;
var encoding = entry.encoding;
var cb = entry.callback;
var len = state.objectMode ? 1 : chunk.length;
doWrite(stream, state, false, len, chunk, encoding, cb);
entry = entry.next;
state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then
// it means that we need to wait until it does.
// also, that means that the chunk and cb are currently
// being processed, so move the buffer counter past them.
if (state.writing) {
break;
}
}
if (entry === null) state.lastBufferedRequest = null;
}
state.bufferedRequest = entry;
state.bufferProcessing = false;
}
Writable.prototype._write = function (chunk, encoding, cb) {
cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));
};
Writable.prototype._writev = null;
Writable.prototype.end = function (chunk, encoding, cb) {
var state = this._writableState;
if (typeof chunk === 'function') {
cb = chunk;
chunk = null;
encoding = null;
} else if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks
if (state.corked) {
state.corked = 1;
this.uncork();
} // ignore unnecessary end() calls.
if (!state.ending) endWritable(this, state, cb);
return this;
};
Object.defineProperty(Writable.prototype, 'writableLength', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState.length;
}
});
function needFinish(state) {
return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}
function callFinal(stream, state) {
stream._final(function (err) {
state.pendingcb--;
if (err) {
stream.emit('error', err);
}
state.prefinished = true;
stream.emit('prefinish');
finishMaybe(stream, state);
});
}
function prefinish(stream, state) {
if (!state.prefinished && !state.finalCalled) {
if (typeof stream._final === 'function' && !state.destroyed) {
state.pendingcb++;
state.finalCalled = true;
process.nextTick(callFinal, stream, state);
} else {
state.prefinished = true;
stream.emit('prefinish');
}
}
}
function finishMaybe(stream, state) {
var need = needFinish(state);
if (need) {
prefinish(stream, state);
if (state.pendingcb === 0) {
state.finished = true;
stream.emit('finish');
}
}
return need;
}
function endWritable(stream, state, cb) {
state.ending = true;
finishMaybe(stream, state);
if (cb) {
if (state.finished) process.nextTick(cb);else stream.once('finish', cb);
}
state.ended = true;
stream.writable = false;
}
function onCorkedFinish(corkReq, state, err) {
var entry = corkReq.entry;
corkReq.entry = null;
while (entry) {
var cb = entry.callback;
state.pendingcb--;
cb(err);
entry = entry.next;
} // reuse the free corkReq.
state.corkedRequestsFree.next = corkReq;
}
Object.defineProperty(Writable.prototype, 'destroyed', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
if (this._writableState === undefined) {
return false;
}
return this._writableState.destroyed;
},
set: function set(value) {
// we ignore the value if the stream
// has not been initialized yet
if (!this._writableState) {
return;
} // backward compatibility, the user is explicitly
// managing destroyed
this._writableState.destroyed = value;
}
});
Writable.prototype.destroy = destroyImpl.destroy;
Writable.prototype._undestroy = destroyImpl.undestroy;
Writable.prototype._destroy = function (err, cb) {
cb(err);
};

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'use strict';
var _Object$setPrototypeO;
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
var finished = require('./end-of-stream');
var kLastResolve = Symbol('lastResolve');
var kLastReject = Symbol('lastReject');
var kError = Symbol('error');
var kEnded = Symbol('ended');
var kLastPromise = Symbol('lastPromise');
var kHandlePromise = Symbol('handlePromise');
var kStream = Symbol('stream');
function createIterResult(value, done) {
return {
value: value,
done: done
};
}
function readAndResolve(iter) {
var resolve = iter[kLastResolve];
if (resolve !== null) {
var data = iter[kStream].read(); // we defer if data is null
// we can be expecting either 'end' or
// 'error'
if (data !== null) {
iter[kLastPromise] = null;
iter[kLastResolve] = null;
iter[kLastReject] = null;
resolve(createIterResult(data, false));
}
}
}
function onReadable(iter) {
// we wait for the next tick, because it might
// emit an error with process.nextTick
process.nextTick(readAndResolve, iter);
}
function wrapForNext(lastPromise, iter) {
return function (resolve, reject) {
lastPromise.then(function () {
iter[kHandlePromise](resolve, reject);
}, reject);
};
}
var AsyncIteratorPrototype = Object.getPrototypeOf(function () {});
var ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = {
get stream() {
return this[kStream];
},
next: function next() {
var _this = this;
// if we have detected an error in the meanwhile
// reject straight away
var error = this[kError];
if (error !== null) {
return Promise.reject(error);
}
if (this[kEnded]) {
return Promise.resolve(createIterResult(null, true));
}
if (this[kStream].destroyed) {
// We need to defer via nextTick because if .destroy(err) is
// called, the error will be emitted via nextTick, and
// we cannot guarantee that there is no error lingering around
// waiting to be emitted.
return new Promise(function (resolve, reject) {
process.nextTick(function () {
if (_this[kError]) {
reject(_this[kError]);
} else {
resolve(createIterResult(null, true));
}
});
});
} // if we have multiple next() calls
// we will wait for the previous Promise to finish
// this logic is optimized to support for await loops,
// where next() is only called once at a time
var lastPromise = this[kLastPromise];
var promise;
if (lastPromise) {
promise = new Promise(wrapForNext(lastPromise, this));
} else {
// fast path needed to support multiple this.push()
// without triggering the next() queue
var data = this[kStream].read();
if (data !== null) {
return Promise.resolve(createIterResult(data, false));
}
promise = new Promise(this[kHandlePromise]);
}
this[kLastPromise] = promise;
return promise;
}
}, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () {
return this;
}), _defineProperty(_Object$setPrototypeO, "return", function _return() {
var _this2 = this;
// destroy(err, cb) is a private API
// we can guarantee we have that here, because we control the
// Readable class this is attached to
return new Promise(function (resolve, reject) {
_this2[kStream].destroy(null, function (err) {
if (err) {
reject(err);
return;
}
resolve(createIterResult(null, true));
});
});
}), _Object$setPrototypeO), AsyncIteratorPrototype);
var createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) {
var _Object$create;
var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, {
value: stream,
writable: true
}), _defineProperty(_Object$create, kLastResolve, {
value: null,
writable: true
}), _defineProperty(_Object$create, kLastReject, {
value: null,
writable: true
}), _defineProperty(_Object$create, kError, {
value: null,
writable: true
}), _defineProperty(_Object$create, kEnded, {
value: stream._readableState.endEmitted,
writable: true
}), _defineProperty(_Object$create, kLastPromise, {
value: null,
writable: true
}), _defineProperty(_Object$create, kHandlePromise, {
value: function value(resolve, reject) {
var data = iterator[kStream].read();
if (data) {
iterator[kLastPromise] = null;
iterator[kLastResolve] = null;
iterator[kLastReject] = null;
resolve(createIterResult(data, false));
} else {
iterator[kLastResolve] = resolve;
iterator[kLastReject] = reject;
}
},
writable: true
}), _Object$create));
finished(stream, function (err) {
if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') {
var reject = iterator[kLastReject]; // reject if we are waiting for data in the Promise
// returned by next() and store the error
if (reject !== null) {
iterator[kLastPromise] = null;
iterator[kLastResolve] = null;
iterator[kLastReject] = null;
reject(err);
}
iterator[kError] = err;
return;
}
var resolve = iterator[kLastResolve];
if (resolve !== null) {
iterator[kLastPromise] = null;
iterator[kLastResolve] = null;
iterator[kLastReject] = null;
resolve(createIterResult(null, true));
}
iterator[kEnded] = true;
});
stream.on('readable', onReadable.bind(null, iterator));
return iterator;
};
module.exports = createReadableStreamAsyncIterator;

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'use strict';
function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; var ownKeys = Object.keys(source); if (typeof Object.getOwnPropertySymbols === 'function') { ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) { return Object.getOwnPropertyDescriptor(source, sym).enumerable; })); } ownKeys.forEach(function (key) { _defineProperty(target, key, source[key]); }); } return target; }
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
var _require = require('buffer'),
Buffer = _require.Buffer;
var _require2 = require('util'),
inspect = _require2.inspect;
var custom = inspect && inspect.custom || 'inspect';
function copyBuffer(src, target, offset) {
Buffer.prototype.copy.call(src, target, offset);
}
module.exports =
/*#__PURE__*/
function () {
function BufferList() {
this.head = null;
this.tail = null;
this.length = 0;
}
var _proto = BufferList.prototype;
_proto.push = function push(v) {
var entry = {
data: v,
next: null
};
if (this.length > 0) this.tail.next = entry;else this.head = entry;
this.tail = entry;
++this.length;
};
_proto.unshift = function unshift(v) {
var entry = {
data: v,
next: this.head
};
if (this.length === 0) this.tail = entry;
this.head = entry;
++this.length;
};
_proto.shift = function shift() {
if (this.length === 0) return;
var ret = this.head.data;
if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
--this.length;
return ret;
};
_proto.clear = function clear() {
this.head = this.tail = null;
this.length = 0;
};
_proto.join = function join(s) {
if (this.length === 0) return '';
var p = this.head;
var ret = '' + p.data;
while (p = p.next) {
ret += s + p.data;
}
return ret;
};
_proto.concat = function concat(n) {
if (this.length === 0) return Buffer.alloc(0);
var ret = Buffer.allocUnsafe(n >>> 0);
var p = this.head;
var i = 0;
while (p) {
copyBuffer(p.data, ret, i);
i += p.data.length;
p = p.next;
}
return ret;
} // Consumes a specified amount of bytes or characters from the buffered data.
;
_proto.consume = function consume(n, hasStrings) {
var ret;
if (n < this.head.data.length) {
// `slice` is the same for buffers and strings.
ret = this.head.data.slice(0, n);
this.head.data = this.head.data.slice(n);
} else if (n === this.head.data.length) {
// First chunk is a perfect match.
ret = this.shift();
} else {
// Result spans more than one buffer.
ret = hasStrings ? this._getString(n) : this._getBuffer(n);
}
return ret;
};
_proto.first = function first() {
return this.head.data;
} // Consumes a specified amount of characters from the buffered data.
;
_proto._getString = function _getString(n) {
var p = this.head;
var c = 1;
var ret = p.data;
n -= ret.length;
while (p = p.next) {
var str = p.data;
var nb = n > str.length ? str.length : n;
if (nb === str.length) ret += str;else ret += str.slice(0, n);
n -= nb;
if (n === 0) {
if (nb === str.length) {
++c;
if (p.next) this.head = p.next;else this.head = this.tail = null;
} else {
this.head = p;
p.data = str.slice(nb);
}
break;
}
++c;
}
this.length -= c;
return ret;
} // Consumes a specified amount of bytes from the buffered data.
;
_proto._getBuffer = function _getBuffer(n) {
var ret = Buffer.allocUnsafe(n);
var p = this.head;
var c = 1;
p.data.copy(ret);
n -= p.data.length;
while (p = p.next) {
var buf = p.data;
var nb = n > buf.length ? buf.length : n;
buf.copy(ret, ret.length - n, 0, nb);
n -= nb;
if (n === 0) {
if (nb === buf.length) {
++c;
if (p.next) this.head = p.next;else this.head = this.tail = null;
} else {
this.head = p;
p.data = buf.slice(nb);
}
break;
}
++c;
}
this.length -= c;
return ret;
} // Make sure the linked list only shows the minimal necessary information.
;
_proto[custom] = function (_, options) {
return inspect(this, _objectSpread({}, options, {
// Only inspect one level.
depth: 0,
// It should not recurse.
customInspect: false
}));
};
return BufferList;
}();

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'use strict'; // undocumented cb() API, needed for core, not for public API
function destroy(err, cb) {
var _this = this;
var readableDestroyed = this._readableState && this._readableState.destroyed;
var writableDestroyed = this._writableState && this._writableState.destroyed;
if (readableDestroyed || writableDestroyed) {
if (cb) {
cb(err);
} else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
process.nextTick(emitErrorNT, this, err);
}
return this;
} // we set destroyed to true before firing error callbacks in order
// to make it re-entrance safe in case destroy() is called within callbacks
if (this._readableState) {
this._readableState.destroyed = true;
} // if this is a duplex stream mark the writable part as destroyed as well
if (this._writableState) {
this._writableState.destroyed = true;
}
this._destroy(err || null, function (err) {
if (!cb && err) {
process.nextTick(emitErrorAndCloseNT, _this, err);
if (_this._writableState) {
_this._writableState.errorEmitted = true;
}
} else if (cb) {
process.nextTick(emitCloseNT, _this);
cb(err);
} else {
process.nextTick(emitCloseNT, _this);
}
});
return this;
}
function emitErrorAndCloseNT(self, err) {
emitErrorNT(self, err);
emitCloseNT(self);
}
function emitCloseNT(self) {
if (self._writableState && !self._writableState.emitClose) return;
if (self._readableState && !self._readableState.emitClose) return;
self.emit('close');
}
function undestroy() {
if (this._readableState) {
this._readableState.destroyed = false;
this._readableState.reading = false;
this._readableState.ended = false;
this._readableState.endEmitted = false;
}
if (this._writableState) {
this._writableState.destroyed = false;
this._writableState.ended = false;
this._writableState.ending = false;
this._writableState.finalCalled = false;
this._writableState.prefinished = false;
this._writableState.finished = false;
this._writableState.errorEmitted = false;
}
}
function emitErrorNT(self, err) {
self.emit('error', err);
}
module.exports = {
destroy: destroy,
undestroy: undestroy
};

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// Ported from https://github.com/mafintosh/end-of-stream with
// permission from the author, Mathias Buus (@mafintosh).
'use strict';
var ERR_STREAM_PREMATURE_CLOSE = require('../../../errors').codes.ERR_STREAM_PREMATURE_CLOSE;
function noop() {}
function isRequest(stream) {
return stream.setHeader && typeof stream.abort === 'function';
}
function once(callback) {
var called = false;
return function (err) {
if (called) return;
called = true;
callback.call(this, err);
};
}
function eos(stream, opts, callback) {
if (typeof opts === 'function') return eos(stream, null, opts);
if (!opts) opts = {};
callback = once(callback || noop);
var ws = stream._writableState;
var rs = stream._readableState;
var readable = opts.readable || opts.readable !== false && stream.readable;
var writable = opts.writable || opts.writable !== false && stream.writable;
var onlegacyfinish = function onlegacyfinish() {
if (!stream.writable) onfinish();
};
var onfinish = function onfinish() {
writable = false;
if (!readable) callback.call(stream);
};
var onend = function onend() {
readable = false;
if (!writable) callback.call(stream);
};
var onerror = function onerror(err) {
callback.call(stream, err);
};
var onclose = function onclose() {
if (readable && !(rs && rs.ended)) {
return callback.call(stream, new ERR_STREAM_PREMATURE_CLOSE());
}
if (writable && !(ws && ws.ended)) {
return callback.call(stream, new ERR_STREAM_PREMATURE_CLOSE());
}
};
var onrequest = function onrequest() {
stream.req.on('finish', onfinish);
};
if (isRequest(stream)) {
stream.on('complete', onfinish);
stream.on('abort', onclose);
if (stream.req) onrequest();else stream.on('request', onrequest);
} else if (writable && !ws) {
// legacy streams
stream.on('end', onlegacyfinish);
stream.on('close', onlegacyfinish);
}
stream.on('end', onend);
stream.on('finish', onfinish);
if (opts.error !== false) stream.on('error', onerror);
stream.on('close', onclose);
return function () {
stream.removeListener('complete', onfinish);
stream.removeListener('abort', onclose);
stream.removeListener('request', onrequest);
if (stream.req) stream.req.removeListener('finish', onfinish);
stream.removeListener('end', onlegacyfinish);
stream.removeListener('close', onlegacyfinish);
stream.removeListener('finish', onfinish);
stream.removeListener('end', onend);
stream.removeListener('error', onerror);
stream.removeListener('close', onclose);
};
}
module.exports = eos;

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// Ported from https://github.com/mafintosh/pump with
// permission from the author, Mathias Buus (@mafintosh).
'use strict';
var eos;
function once(callback) {
var called = false;
return function () {
if (called) return;
called = true;
callback.apply(void 0, arguments);
};
}
var _require$codes = require('../../../errors').codes,
ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS,
ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED;
function noop(err) {
// Rethrow the error if it exists to avoid swallowing it
if (err) throw err;
}
function isRequest(stream) {
return stream.setHeader && typeof stream.abort === 'function';
}
function destroyer(stream, reading, writing, callback) {
callback = once(callback);
var closed = false;
stream.on('close', function () {
closed = true;
});
if (eos === undefined) eos = require('./end-of-stream');
eos(stream, {
readable: reading,
writable: writing
}, function (err) {
if (err) return callback(err);
closed = true;
callback();
});
var destroyed = false;
return function (err) {
if (closed) return;
if (destroyed) return;
destroyed = true; // request.destroy just do .end - .abort is what we want
if (isRequest(stream)) return stream.abort();
if (typeof stream.destroy === 'function') return stream.destroy();
callback(err || new ERR_STREAM_DESTROYED('pipe'));
};
}
function call(fn) {
fn();
}
function pipe(from, to) {
return from.pipe(to);
}
function popCallback(streams) {
if (!streams.length) return noop;
if (typeof streams[streams.length - 1] !== 'function') return noop;
return streams.pop();
}
function pipeline() {
for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) {
streams[_key] = arguments[_key];
}
var callback = popCallback(streams);
if (Array.isArray(streams[0])) streams = streams[0];
if (streams.length < 2) {
throw new ERR_MISSING_ARGS('streams');
}
var error;
var destroys = streams.map(function (stream, i) {
var reading = i < streams.length - 1;
var writing = i > 0;
return destroyer(stream, reading, writing, function (err) {
if (!error) error = err;
if (err) destroys.forEach(call);
if (reading) return;
destroys.forEach(call);
callback(error);
});
});
return streams.reduce(pipe);
}
module.exports = pipeline;

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'use strict';
var ERR_INVALID_OPT_VALUE = require('../../../errors').codes.ERR_INVALID_OPT_VALUE;
function highWaterMarkFrom(options, isDuplex, duplexKey) {
return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;
}
function getHighWaterMark(state, options, duplexKey, isDuplex) {
var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);
if (hwm != null) {
if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {
var name = isDuplex ? duplexKey : 'highWaterMark';
throw new ERR_INVALID_OPT_VALUE(name, hwm);
}
return Math.floor(hwm);
} // Default value
return state.objectMode ? 16 : 16 * 1024;
}
module.exports = {
getHighWaterMark: getHighWaterMark
};

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module.exports = require('events').EventEmitter;

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module.exports = require('stream');