added unit testing, and started implementing unit tests...phew
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168
node_modules/mocha/lib/browser/growl.js
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168
node_modules/mocha/lib/browser/growl.js
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'use strict';
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/**
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* Web Notifications module.
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* @module Growl
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*/
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/**
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* Save timer references to avoid Sinon interfering (see GH-237).
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*/
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var Date = global.Date;
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var setTimeout = global.setTimeout;
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var EVENT_RUN_END = require('../runner').constants.EVENT_RUN_END;
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/**
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* Checks if browser notification support exists.
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*
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* @public
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* @see {@link https://caniuse.com/#feat=notifications|Browser support (notifications)}
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* @see {@link https://caniuse.com/#feat=promises|Browser support (promises)}
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* @see {@link Mocha#growl}
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* @see {@link Mocha#isGrowlCapable}
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* @return {boolean} whether browser notification support exists
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*/
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exports.isCapable = function() {
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var hasNotificationSupport = 'Notification' in window;
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var hasPromiseSupport = typeof Promise === 'function';
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return process.browser && hasNotificationSupport && hasPromiseSupport;
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};
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/**
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* Implements browser notifications as a pseudo-reporter.
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*
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* @public
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* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/notification|Notification API}
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* @see {@link https://developers.google.com/web/fundamentals/push-notifications/display-a-notification|Displaying a Notification}
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* @see {@link Growl#isPermitted}
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* @see {@link Mocha#_growl}
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* @param {Runner} runner - Runner instance.
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*/
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exports.notify = function(runner) {
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var promise = isPermitted();
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/**
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* Attempt notification.
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*/
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var sendNotification = function() {
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// If user hasn't responded yet... "No notification for you!" (Seinfeld)
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Promise.race([promise, Promise.resolve(undefined)])
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.then(canNotify)
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.then(function() {
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display(runner);
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})
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.catch(notPermitted);
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};
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runner.once(EVENT_RUN_END, sendNotification);
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};
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/**
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* Checks if browser notification is permitted by user.
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*
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* @private
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* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/Notification/permission|Notification.permission}
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* @see {@link Mocha#growl}
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* @see {@link Mocha#isGrowlPermitted}
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* @returns {Promise<boolean>} promise determining if browser notification
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* permissible when fulfilled.
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*/
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function isPermitted() {
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var permitted = {
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granted: function allow() {
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return Promise.resolve(true);
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},
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denied: function deny() {
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return Promise.resolve(false);
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},
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default: function ask() {
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return Notification.requestPermission().then(function(permission) {
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return permission === 'granted';
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});
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}
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};
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return permitted[Notification.permission]();
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}
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/**
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* @summary
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* Determines if notification should proceed.
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*
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* @description
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* Notification shall <strong>not</strong> proceed unless `value` is true.
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*
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* `value` will equal one of:
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* <ul>
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* <li><code>true</code> (from `isPermitted`)</li>
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* <li><code>false</code> (from `isPermitted`)</li>
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* <li><code>undefined</code> (from `Promise.race`)</li>
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* </ul>
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*
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* @private
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* @param {boolean|undefined} value - Determines if notification permissible.
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* @returns {Promise<undefined>} Notification can proceed
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*/
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function canNotify(value) {
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if (!value) {
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var why = value === false ? 'blocked' : 'unacknowledged';
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var reason = 'not permitted by user (' + why + ')';
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return Promise.reject(new Error(reason));
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}
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return Promise.resolve();
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}
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/**
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* Displays the notification.
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*
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* @private
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* @param {Runner} runner - Runner instance.
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*/
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function display(runner) {
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var stats = runner.stats;
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var symbol = {
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cross: '\u274C',
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tick: '\u2705'
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};
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var logo = require('../../package').notifyLogo;
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var _message;
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var message;
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var title;
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if (stats.failures) {
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_message = stats.failures + ' of ' + stats.tests + ' tests failed';
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message = symbol.cross + ' ' + _message;
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title = 'Failed';
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} else {
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_message = stats.passes + ' tests passed in ' + stats.duration + 'ms';
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message = symbol.tick + ' ' + _message;
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title = 'Passed';
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}
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// Send notification
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var options = {
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badge: logo,
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body: message,
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dir: 'ltr',
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icon: logo,
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lang: 'en-US',
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name: 'mocha',
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requireInteraction: false,
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timestamp: Date.now()
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};
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var notification = new Notification(title, options);
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// Autoclose after brief delay (makes various browsers act same)
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var FORCE_DURATION = 4000;
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setTimeout(notification.close.bind(notification), FORCE_DURATION);
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}
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/**
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* As notifications are tangential to our purpose, just log the error.
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*
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* @private
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* @param {Error} err - Why notification didn't happen.
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*/
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function notPermitted(err) {
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console.error('notification error:', err.message);
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}
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