edited tones, added vibrate
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@@ -254,8 +254,8 @@ class _ActivityActionEditorState extends State<ActivityActionEditor> {
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// create action
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await ActionsDao(db)
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.createOrUpdate(ActionsCompanion(
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title: Value('title'),
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description: Value('description'),
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title: Value('rep'),
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description: Value('exercise action'),
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totalSets: Value(int.parse(
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actionEditController['sets']!
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.text)),
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@@ -80,7 +80,7 @@ class _ActivityViewState extends State<ActivityView> {
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distance: 70,
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type: ExpandableFabType.up,
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overlayStyle: ExpandableFabOverlayStyle(
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color: Colors.black.withOpacity(0.5),
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color: Colors.black.withValues(alpha: 0.5),
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blur: 10,
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),
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onOpen: () {
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@@ -4,7 +4,7 @@ import 'package:sendtrain/providers/action_timer.dart';
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Future showGenericDialog(dynamic object, BuildContext parentContext) {
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return showGeneralDialog(
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barrierColor: Colors.black.withOpacity(0.5),
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barrierColor: Colors.black.withValues(alpha: 0.5),
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transitionDuration: const Duration(milliseconds: 220),
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transitionBuilder: (BuildContext context, Animation<double> animation,
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Animation<double> secondaryAnimation, Widget child) {
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@@ -78,7 +78,7 @@ class _SessionViewState extends State<SessionView> {
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distance: 70,
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type: ExpandableFabType.up,
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overlayStyle: ExpandableFabOverlayStyle(
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color: Colors.black.withOpacity(0.5),
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color: Colors.black.withValues(alpha: 0.5),
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blur: 10,
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),
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children: [
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